KI rekonstruiert Regeln für antike römische Brettspiele

103 Quellen
  • Forscher der Universität Leiden und der Universität Maastricht nutzten ein KI-System namens Ludii, um Tausende von Spielen zu simulieren und plausible Regelwerke für antike Brettspiele zu generieren.
  • Die Methode unterteilt Spiele in "Ludeme" – grundlegende Spielelemente – und füllt dann Lücken mit historischen Daten und KI-gestützten Simulationen, um zu testen, welche Regeln am besten funktionieren.
  • Ein neues europäisches Netzwerk namens GameTable vereint nun über 200 Forscher, um fortschrittliche KI-Tools zur Untersuchung historischer Spiele und ihrer kulturellen Bedeutung zu entwickeln.
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