Sony Pictures sier anime og spill vil drive neste bølge av åndsverk

59 kilder
  • Styreleder i Sony Pictures Television, Keith Le Goy, erklærte på MIPCOM den 13. oktober at anime og videospill vil drive den neste bølgen av åndsverk innen underholdning, noe som markerer et skifte bort fra dominansen til Marvel- og DC-tegneserier de siste to tiårene.
  • Le Goy posisjonerte Sony som unikt rustet til å kapitalisere på denne overgangen gjennom eierskapet av anime-strømmetjenesten Crunchyroll og PlayStation-spilldivisjonen, med selskapets japanske morselskap «1000 %» ivrig etter å forfølge ytterligere oppkjøp.
  • Strategien valideres av Demon Slayer: Infinity Castle, som ble den mest innbringende internasjonale filmen noensinne i amerikansk kinohistorie med 128,6 millioner dollar innenlands og over 648 millioner dollar på verdensbasis, noe som gjør den til den femte mest innbringende filmen i 2025.
  • Le Goy understreket at to av de fem beste globale kinofilmene i 2025 – Minecraft og Demon Slayer – demonstrerer kraften i videospill- og anime-åndsverk, mens Sonys TV-adaptasjoner som «The Last of Us» på HBO også har funnet suksess.
  • Sony kjøpte Crunchyroll fra AT&T for 1,175 milliarder dollar i 2021 og slo det sammen med Funimation, noe som skapte en anime-plattform som nå betjener over 120 millioner registrerte brukere i over 200 land.
Kilder (59)
  1. 1 Sony Pictures Television’s Keith Le Goy Says Anime & Gaming “Will Drive The Next Phase Of IP” – MIPCOM www.imdb.com
  2. 2 Sony Pictures Television’s Keith Le Goy Says Video Games, Anime Driving IP Content Production www.mediaplaynews.com
  3. 3 Sony Pictures Television Chair Keith Le Goy Looks to Anime, Video Games as Future of IP variety.com
  4. 4 1st Demon Slayer: Infinity Castle Film Breaks 25-Year Record as #1 Non-English International Film in U.S. www.animenewsnetwork.com
  5. 5 Demon Slayer: Infinity Castle Passes Historic Box Office Milestone, Becomes Highest-Grossing Foreign Film in U.S. History twistedvoxel.com
  6. 6 New anime movie Demon Slayer: Infinity Castle is now the highest-grossing international movie ever in the US, beating out an Oscar-winning movie in the process www.gamesradar.com
  7. 7 'Demon Slayer: Infinity Castle' Becomes Highest-Grossing International Movie in U.S. Box Office History people.com
  8. 8 How Hollywood (Finally) Figured Out Video Game Adaptations www.theringer.com
  9. 9 The Hollywood trend for sequels is pushing young fans away www.thepopverse.com
  10. 10 MCU No Longer a Box Office Guarantee After 2025 Flops: DCU Rising cosmicbook.news
  11. 11 Sony's Funimation Global Group Completes Acquisition of ... www.sonypictures.com
  12. 12 Sony Pictures Entertainment Closes $1.2B Acquisition Of ... - Deadline deadline.com
  13. 13 Sony Pictures Television's Keith Le Goy Says Anime & Gaming 'Will Drive The Next Phase Of IP' deadline.com
  14. 14 Sony Pictures Television Chair Keith Le Goy Looks to Anime, Video Games as Future of IP - IMDb www.imdb.com
  15. 15 Sony Sees Anime And Gaming As The Future Of Global IP www.cartoonbrew.com
  16. 16 Sony Pictures Television Chair Keith Le Goy Looks to Anime, Video ... www.imdb.com
  17. 17 Sony Pictures Television Chair Keith Le Goy Looks to Anime ... - IMDb www.imdb.com
  18. 18 PlayStation's State of Play 2025 Delivers Silent Hill f, Digimon Story ... www.crunchyroll.com
  19. 19 Marvel And DC Should Take Tips From The Crunchyroll Manga App comicbookclublive.com
  20. 20 IR News 2025 - Sony www.sony.com
  21. 21 The anime industry is growing faster than the number of Japanese ... www.thepopverse.com
  22. 22 Mipcom 2025 brings global leaders together to shape the future of content - Señal News senalnews.com
  23. 23 Sony Pictures to Adapt 'Helldivers,' 'Horizon Zero Dawn' and 'Ghost ... www.licenseglobal.com
  24. 24 Deadline on X: "Sony Pictures Television's Keith Le Goy Says Anime ... x.com
  25. 25 Crunchyroll Announces 6th Video Game Anime Series (And It's ... thedirect.com
  26. 26 Sony Pictures Television's Keith Le Goy Says Anime & Gaming “Will ... ground.news
  27. 27 NYCC 2025 - MY HERO ACADEMIA All's Justice Preview lordsofgaming.net
  28. 28 [Video Games] DC vs Marvel 2025 arcade-style PC Game! - Reddit www.reddit.com
  29. 29 Amazing how a tv show based on a video game is such a massive ... www.reddit.com
  30. 30 Demon Slayer Just Broke a 25-Year-Old Record Nobody Suspected screenrant.com
  31. 31 Why Twisted Metal is the Best Video Game Adaptation—and Yes, It ... www.amerimemedia.com
  32. 32 The Superhero Movie Bubble Finally Burst (and the 2025 Box Office ... comicbook.com
  33. 33 Demon Slayer: Kimetsu no Yaiba Infinity Castle Becomes Highest-Grossing Anime Film Worldwide www.crunchyroll.com
  34. 34 Twisted Metal Review: Another Successful Video Game Adaptation comicbook.com
  35. 35 Superman is always destined for box office failure : r/DC_Cinematic www.reddit.com
  36. 36 'Demon Slayer: Kimetsu no Yaiba Infinity Castle' surpasses ... - Reddit www.reddit.com
  37. 37 5 Reasons Why Marvel & DC Superhero Movies No Longer ... thedirect.com
  38. 38 List of highest-grossing Japanese films - Wikipedia en.wikipedia.org
  39. 39 10 Best Video Game Adaptations of 2023 - Rolling Stone www.rollingstone.com
  40. 40 How will the lower box office numbers Internationally affect the MCU ... www.reddit.com
  41. 41 Gaming Adaptations: The recipe to success - Parrot Analytics www.parrotanalytics.com
  42. 42 2025 Box Office - Fantastic Four 2nd Weekend Drop 66 ... - YouTube www.youtube.com
  43. 43 2025 Digital Media Trends: Social platforms are becoming ... www.deloitte.com
  44. 44 Media Consolidation, Foreign Investment Expected to Buzz at Mipcom variety.com
  45. 45 Perspectives: Global E&M Outlook 2025–2029 www.pwc.com
  46. 46 What does the Sony acquisition of Crunchyroll actually mean? For ... www.reddit.com
  47. 47 RX France's Lucy Smith talks merging Mipcom's mainstream market ... www.screendaily.com
  48. 48 2025 Media & Entertainment Industry Predictions Report www.alixpartners.com
  49. 49 Crunchyroll's Mission to be the Ultimate Destination for Anime Fans www.sony.com
  50. 50 Conferences - MIPCOM CANNES www.mipcom.com
  51. 51 Top Entertainment Industry Trends 2025 www.accio.com
  52. 52 Media Spin Cycle: M&A Outlook For 2025 - Deadline deadline.com
  53. 53 Media and entertainment outlook | Deloitte Insights www.deloitte.com
  54. 54 Funimation - Wikipedia en.wikipedia.org
  55. 55 MIPCOM CANNES - The International Co-Production ... www.mipcom.com
  56. 56 Gaming Industry Report 2025: Market Size & Trends www.blog.udonis.co
  57. 57 Funimation Completes Crunchyroll Acquisition In Anime Streaming ... www.ign.com
  58. 58 Media M&A in 2025: Table Set for More Deal Activity This Year variety.com
  59. 59 The Changing Face of Media and Entertainment: Trends to ... www.avenga.com

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